She also claims past tutelage by Thingizzard, a witch dwelling in the fens near White Plume Mountain. For characters 5th-10th level. adventure. You may also purchase individual magic items. Acreature can repeat the saving throw at the end of each of itsturns, ending the effect on itself on a success.Clockwork KrakenLarge construct, unalignedArmor Class 17 (natural armor)Hit Points 142 (15d10 + 60)Speed 30 ft. STR DEX CON INT WIS CHA 20 (+5) 12 (+1) 18 (+4) 3 (4) 11 (+0) 1 (5)Damage Resistances fire; bludgeoning, piercing, and slashing from nonmagical attacksDamage Immunities poison, psychicCondition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisonedSenses darkvision 120 ft., passive Perception 10Languages understands the languages of its creator but cant speakChallenge 10 (5,900 XP) Lost Laboratory of Kwalish | TM & 2018 Wizards. Hidden in the treasury of the monastery are the Cartophile (but which is worth 750 gp if the further notes and lore that let the characters push on to characters decide to shop it elsewhere) Daoine Gloine. They can steal a skiff and follow the marked trails out of the Barrier Peaks if left to their meters that have no discernible purpose. Fun new spells and magic items, a great story that ties into a lot of cool D&D lore, it's just, this book has some interesting spells, items,and adventure but that being said it has some quality issues such as when it mentions the ravnica campaign it mentions niv-mizzet and adds an r to the end of his name also the stat tables for the creatures. Hit: 2 (1d4) slashing damage plus 2 (1d4)Tiny fey, neutral good fire damage.Armor Class 15 (leather armor) Steam Breath (Recharge 6). A creature that hears the sounds can Medium humanoid (eladrin), neutraltell they are imitations with a successful DC 14 Wisdom(Insight) check. Born over 400 years ago, he is best known as the creator of the Apparatus of Kwalish, among other magic items. dock, awaiting your arrival. sacrifices vitrified here to create a wall around the Each round, the ooze can make one attack against medusa. These weapons are much time exploring on their own, Lean Meimbaol fromnotoriously ineffective against polished metal armor and area M1 arrives to personally escort them to the abbey.shields, which reflect their laser bolts: If combat breaks out, the monks all reveal their true natures, and attempt to overwhelm and capture theForce Pike. The froghemoth targets one Medium or smallercreature that it can see within 20 feet of it. characters journey. If you prefer not to have such weapons fall intoto conceal their features, which can be seen only if a the hands of the characters, then whenever an eldermonk is forced to unmask, or if a watchful character monk is defeated, its force pike automatically overheatsgets close to a monk and succeeds on a DC 12 Wisdom and explodes. was intent on seeking the legendary city of Daoine Gloine. Hit: 5 (1d6 + 2) piercing damage. For more on Galder, please visit the article oncomicbook.com:https://comicbook.com/gaming/2018/11/12/dungeons-and-dragons-lost-laboratory-of-kwalish-/. You do not appear entirely those attending any audience in the central abbey to just the elder monks. We typically play stuff for the Adventurers League, but I really like to support Extra Life modules when I can. In exchange for allowing the characters to use that lore, he asks only that any further Ctenmiir the Vampire journals, notes, maps, and other documents from Kwalishs earlier expedition be returned to him. Mary is a 5th-level spellcaster. After stopping the threat, exciting conclusion.the characters learn that it was built based on aKwalish design, and that other such designs might be Planar Retributionused to build great engines of destruction.
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